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 Doc's Spells

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Posts : 60
Join date : 2014-03-22
Age : 20

PostSubject: Doc's Spells   Thu Mar 27, 2014 12:51 am

Name of Spell(s):Shadow Dip
Effect(s):A cloak of shadows envelopes Doc
Passive or Active or Continuous:Active
Verbal or Non-Verbal:Non-verbal (activated by thought)
Weakness/Cost: Cannot fire guns without breaking the cloak

Name of Spell(s):Light Feet
Effect(s):Increases speed 10 times that of a regular human being's (both in reflexes and running speed)
Passive or Active or Continuous:Active
Verbal or Non-Verbal:Non-verbal (Thought activated)
Weakness/Cost:While spell is in effect Doc's aim is decreased. After 5 (of my) posts a cool down takes effect for 7 Posts

Name of Spell(s): Feign Death
Type: Evasionary
Effect(s):A doppelganger takes the place of the real body (A smoke effect takes place so Doc can escape) to fake a death
Passive or Active or Continuous:Active
Verbal or Non-Verbal:Non-Verbal (Thought activated)
Weakness/Cost:After used Doc cannot use it again, stacked even with speed active The manna reduction causes speed to be reduced 20%
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Axium Ziakri

Posts : 344
Join date : 2014-01-15
Age : 23

PostSubject: Re: Doc's Spells   Thu Mar 27, 2014 1:52 pm


~Cause we lost it all. Nothing lasts forever. I'm sorry I can't be perfect. Now it's just too late, and we can't go back. I'm sorry I can't be perfect.~
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Doc's Spells
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